Understanding Virtual Environments

Faculty, Alumni, and Staff Author Chapter In New Book

September 22, 2014

Virtual reality is poping up almost everywhere in mainstream media, with companies like Oculus VR and Sony creating a new generation of affordable hardware and software aimed squarely at the mainstream and the future for virtual environment research and technologies is bright.  The new Handbook of Virtual Environments: Design, Implementation, and Applications, Second Edition Edited by Kelly S. Hale, Kay M. Stanney extensively covers the primary areas of research and development in the field of virtual environments with contributors providing detailed insights into the their given areas of